Reflections on PS VR2: A Missed Opportunity for Sony?

  • Felix Hawthorne
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Reflections on PS VR2: A Missed Opportunity for Sony?

The gaming landscape continually evolves, with new technologies serving a crucial function in influencing player experiences. One such technology, the PS VR2, has garnered attention but hasn't met the elevated standards established by its forerunner, the PlayStation 2. Recent discussions have shed light on the challenges and sentiments surrounding this device.

In a recent interview on Kinda Funny Gamescast, former PlayStation executive Shuhei Yoshida shared his thoughts on various topics, including the PS VR2. Even though this hardware is still relatively new, it appears to have slipped from the spotlight among both developers and consumers. Yoshida conveyed his disappointment about the situation and expressed regret regarding the performance of PS VR2, stating that it did not achieve the expected legacy of its predecessor.

Having stepped back from his executive position nearly five years ago to concentrate on indie game development, Yoshida likely had minimal impact on the launch of the PS VR2, which occurred more than three years after his transition. Regardless, he felt a sense of ethical responsibility to tackle the issues surrounding the headset.

The headset's failure to meet anticipated outcomes is widely recognized. Although it has received fairly favorable reviews from users, Sony has been tight-lipped about revealing official sales figures, a gesture often interpreted as a warning signal. Additionally, there has been a notable lack of content, with only one game—Horizon Call of the Mountain—released by Sony Studios specifically for this device.

What are your opinions on PS VR2, and what reasons do you attribute to its limited success for Sony?

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